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THE EFFECTS OF GAME-BASED LEARNING ON STUDENTS' MATHEMATICS ACHIEVEMENT

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dc.contributor.author Amantay, Abzalbek
dc.date.accessioned 2023-12-07T11:51:18Z
dc.date.available 2023-12-07T11:51:18Z
dc.date.issued 2023
dc.identifier.isbn 978-601-337-871-8
dc.identifier.uri http://rep.enu.kz/handle/enu/11024
dc.description.abstract This article explores the potential impact of game-based learning on students' mathematics achievement. It examines the literature on game-based learning, focusing on its effectiveness in improving problem-solving skills, attitudes, and motivation towards mathematics. The article also discusses the potential challenges and considerations in implementing game-based learning, such as game design and reinforcement of stereotypes and biases. Through an analysis of various studies, the article concludes that game-based learning can be an effective and engaging approach to teaching mathematics. It emphasizes the need for educators to carefully select and evaluate games to promote diversity, equity, and inclusion in mathematics education. This article provides valuable insights and recommendations for educators and researchers looking to explore the potential of game-based learning in mathematics education. ru
dc.language.iso en ru
dc.publisher L.N.Gumilyov Eurasian National University ru
dc.subject game-based learning ru
dc.subject mathematics achievement ru
dc.subject educational games ru
dc.subject problemsolving skills ru
dc.subject attitudes ru
dc.subject motivation ru
dc.subject digital games ru
dc.subject pedagogy ru
dc.subject student engagement ru
dc.subject diversity ru
dc.subject equity ru
dc.subject inclusion ru
dc.title THE EFFECTS OF GAME-BASED LEARNING ON STUDENTS' MATHEMATICS ACHIEVEMENT ru
dc.type Article ru


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