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The effectiveness of active teaching methods using digital technologies: An experimental Study

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dc.contributor.author Abildinova, Gulmira
dc.contributor.author Temirkhanova, Meruyert
dc.contributor.author Kazhiakparova, Zhadyra
dc.contributor.author Abdullah, Lili Nurliyana
dc.date.accessioned 2026-03-02T06:11:31Z
dc.date.available 2026-03-02T06:11:31Z
dc.date.issued 2025
dc.identifier.issn 2617-6548
dc.identifier.other DOI: 10.53894/ijirss.v8i3.6472
dc.identifier.uri http://repository.enu.kz/handle/enu/29590
dc.description.abstract This study explores how combining active teaching methods—such as Case-Based Learning (CBL), Team-Based Learning (TBL), and Problem-Based Learning (PBL)—with digital technologies can improve student engagement and thinking skills in higher education. To examine this, we conducted an 8-week experimental program involving 104 university educators and 60 undergraduate students, using tools like augmented reality, learning platforms, and collaborative software within active learning environments. The findings revealed notable improvements: students showed a 35.2% increase in critical thinking, while educators demonstrated a 29.9% improvement in designing effective, interactive lesson plans. Participants also reported higher levels of engagement and satisfaction. However, challenges such as limited digital resources and the time required to prepare active learning materials were identified. Overall, the integration of digital tools into active learning significantly boosted academic performance and student participation. These results highlight the importance of institutional support and professional development to successfully scale such innovative teaching approaches across disciplines. ru
dc.language.iso en ru
dc.publisher International Journal of Innovative Research and Scientific Studies ru
dc.relation.ispartofseries 8(3) 2025, pages: 175-185;
dc.subject Active learning methods ru
dc.subject Case-based learning (CBL) ru
dc.subject digital technologies in education ru
dc.subject Problem-based learning (PBL) ru
dc.subject and Team-based learning (TBL) ru
dc.title The effectiveness of active teaching methods using digital technologies: An experimental Study ru
dc.type Article ru


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